Structure and computation of straight skeletons in 3-space
F. Aurenhammer and G. Walzl
We characterize the self-parallel (mitered) offsets of a general nonconvex
polytope Q in 3-space and give a canonical algorithm that constructs a
straight skeleton for Q.
Reference: F. Aurenhammer and G. Walzl.
Structure and computation of straight skeletons in 3-space.
In Proc. 24th International Symposium on Algorithms and Computation
ISAAC'13, Springer LNCS, volume 8283, pages 44-54, Hong Kong, 2013.