00001
00002
00003
00004
00005
00006
00007
00008
00009
00010
00011
00012
00013
00014
00015
00016
00017
00018
00019
00020
00021
00022
00023
00024
00025
00026
00027
00028
00029
00030
00031
00032 #ifndef CMULTIPOLEMODEL_H
00033 #define CMULTIPOLEMODEL_H
00034
00035 #include "cenvironmentmodel.h"
00036 #include "crewardfunction.h"
00037 #include "cagentcontroller.h"
00038 #include "cdiscretizer.h"
00039 #include "caction.h"
00040
00041 #include <math.h>
00042
00043 class CMultiPoleDiscreteState : public CAbstractStateDiscretizer
00044 {
00045 public:
00046 CMultiPoleDiscreteState();
00047 virtual ~CMultiPoleDiscreteState() {};
00048
00049 virtual unsigned int getDiscreteStateNumber(CStateCollection *state);
00050 };
00051
00052 class CMultiPoleFailedState : public CAbstractStateDiscretizer
00053 {
00054 public:
00055 CMultiPoleFailedState();
00056 virtual ~CMultiPoleFailedState() {};
00057
00058 virtual unsigned int getDiscreteStateNumber(CStateCollection *state);
00059 };
00060
00061 class CMultiPoleModel : public CEnvironmentModel, public CRewardFunction
00062 {
00063 protected:
00065 double x, x_dot, theta, theta_dot;
00067 virtual void doNextState(CPrimitiveAction *action);
00068
00069 public:
00070 CMultiPoleModel();
00071 virtual ~CMultiPoleModel();
00072
00074 virtual double getReward(CStateCollection *oldState, CAction *action, CStateCollection *newState);
00076 virtual void getState(CState *state);
00078 virtual void doResetModel();
00079 };
00080
00081 class CMultiPoleContinuousReward : public CStateReward
00082 {
00083 public:
00084 CMultiPoleContinuousReward(CStateProperties *modelState);
00085 virtual ~CMultiPoleContinuousReward() {};
00086
00087 double getStateReward(CState *modelState);
00088 };
00089
00090
00091 class CMultiPoleAction : public CPrimitiveAction
00092 {
00093 protected:
00094 double force;
00095
00096 public:
00097 CMultiPoleAction(double force);
00098
00099 double getForce();
00100 };
00101
00102
00103 class CMultiPoleController : public CAgentController
00104 {
00105 protected:
00106
00107 public:
00108 CMultiPoleController(CActionSet *actions);
00109 virtual ~CMultiPoleController();
00110
00111 virtual CAction* getNextAction(CStateCollection *state, CActionDataSet *data = NULL);
00112 };
00113
00114 class CMultiPoleDiscreteController : public CAgentController, CStateObject
00115 {
00116 protected:
00117
00118 public:
00119 CMultiPoleDiscreteController(CActionSet *actions, CStateProperties *discState);
00120 virtual ~CMultiPoleDiscreteController();
00121
00122 virtual CAction* getNextAction(CStateCollection *state, CActionDataSet *data = NULL);
00123 };
00124
00125
00126 #endif
00127
00128